New Room: Battle Arena
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Dwarven City :: General :: Discussion
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New Room: Battle Arena
A large auditorium with a few rows of seats in the center a combat pit for pvp.
But i would like to also setup cages we can dump our spawned zombies into and release them for the combatants to fight.
it would be great if we can find an area where there are 2-3 different monster spawners we can tap.
I also had an idea for team PvP where before combat random splash potions are thrown at the teams could be good or bad, its random.
But i would like to also setup cages we can dump our spawned zombies into and release them for the combatants to fight.
it would be great if we can find an area where there are 2-3 different monster spawners we can tap.
I also had an idea for team PvP where before combat random splash potions are thrown at the teams could be good or bad, its random.
Splated- Posts : 129
Join date : 2012-01-24
Re: New Room: Battle Arena
An area would be pretty cool, but it's to find several spawners that are close enough and on similar levels. We do however have the old zombie spawner grinder, which has another zombie spawner very close and a skeleton spawner not too far away (but also not that close either). There might also be other spawners in the vicinity, I recall securing a spider spawner somewhere..
sret- Admin
- Posts : 1037
Join date : 2011-12-13
Re: New Room: Battle Arena
Theres ways of moving mobs uphill with water its slow but can be done.
We could in theory move mobs over very long distances.
We could in theory move mobs over very long distances.
Splated- Posts : 129
Join date : 2012-01-24
Re: New Room: Battle Arena
Splated wrote:Theres ways of moving mobs uphill with water its slow but can be done.
We could in theory move mobs over very long distances.
Yes, the only real problem is that it needs a player in close proximity to a spawner in order for it to actually spawn monsters.
Maybe we should just try a traditional darkroom spawner? It would generate more than just zombies. Creepers could be a problem, but it doesn't require someone standing next to a spawner to function. Works better with no one next to it, in fact
Re: New Room: Battle Arena
Hmmm... We could implement this with the barracks. So it could be like a combat training ground. I'll write more when I'm off my phone
Re: New Room: Battle Arena
We could build combat arena out of obsidian to be bomb proof.
Splated- Posts : 129
Join date : 2012-01-24
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Dwarven City :: General :: Discussion
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