Current Progress Pictures

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Current Progress Pictures

Post  Mimodo on Sun Jan 29, 2012 7:20 am

Hey, can we get people to post pictures of the current progress please. If you do anything big, post it up to show us.

Here are some pictures i took of our current progress (IDK why, but it's only showing half -.-)


The store room:




The Main Cavern (Dome) (SD1AN admiring our handiwork)


The bridge over the soon-to-be-lava-pit


From Above


Lava Fountain


Pillars for the walkway (Will add more if people like it)


Last edited by Brendanan on Tue Jan 31, 2012 3:35 am; edited 2 times in total

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Re: Current Progress Pictures

Post  Blackwind on Mon Jan 30, 2012 3:14 am

We have at least 4 chests of this.

And we started getting rid of the scaffolding so about a third of the dome is done.
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Re: Current Progress Pictures

Post  sret on Mon Jan 30, 2012 7:57 am

If it's not too much to ask, please use the default texture pack.
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Re: Current Progress Pictures

Post  Blackwind on Mon Jan 30, 2012 9:03 am

sret wrote:If it's not too much to ask, please use the default texture pack.
All the time or when taking pictures?
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Re: Current Progress Pictures

Post  sret on Mon Jan 30, 2012 12:44 pm

We have stated in the past that we would like everyone to use the default pack when working on this project, so we all see the same thing. However, we can't stop you from using a custom one, but please at least use the deault one for pictures.
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Re: Current Progress Pictures

Post  Mimodo on Mon Jan 30, 2012 2:15 pm

Basically, everything needs to look good with default... I'll make an announcement so everyone knows this

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Re: Current Progress Pictures

Post  spectrumwars on Mon Jan 30, 2012 7:15 pm

Well, here's the lower entrance tunnel as seen from the entrance hall:


And here's the entrance hall with the dome completed and the scaffolding mostly removed:


And here's the entrance hall a few minutes later, when we decided to use it as a temporary tree farm until the main tree farm can be dug out lower down. Anyone else reminded of the great 70's sci-fi film "Silent Running"?


Don't worry, none of the dirt under those trees even penetrates the floor. They can and will be cleared out soon, we just ran plumb out of wood in the middle of the night and needed something to do while we waited for dawn so we could go out and harvest trees on the surface. The entrance tunnels are visually spectacular and awe-inspiring...but horrifically impractical. Granted, we're DWARVES, we shouldn't NEED to go to the surface quickly or frequently, but for the time being, we do. Maybe we should look into some sort of at least temporary ladder-based system?

EDIT: Syptos has posted his own pics of this room: http://mcdwarves.forumotion.com/t105-dome-all-done-i-think
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Re: Current Progress Pictures

Post  Mimodo on Mon Jan 30, 2012 11:35 pm

I heard dr. Steel made Minecart tracks as a temp transport

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Re: Current Progress Pictures

Post  Arrowave on Mon Jan 30, 2012 11:50 pm

Wow I see its been fully completed after I left. Good job guys it looks amazing.
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Re: Current Progress Pictures

Post  Dr. Steel on Tue Jan 31, 2012 10:56 am

Brendanan wrote:I heard dr. Steel made Minecart tracks as a temp transport

Yup, we got that store room down pretty quick using this Wink

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Re: Current Progress Pictures

Post  Arrowave on Wed Feb 01, 2012 1:52 am

I don't know who changed the entrance, but I liked the old pillars much better. This is how it looks now.
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Re: Current Progress Pictures

Post  Mimodo on Wed Feb 01, 2012 2:29 am

Yes, I believe that we need something that stands out a little more, and shows off

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Re: Current Progress Pictures

Post  Arrowave on Wed Feb 01, 2012 2:38 am

Brendanan wrote:Yes, I believe that we need something that stands out a little more, and shows off
I'll see if I can come up with something.
Edit* I redesigned the entrance. I hope everyone likes it. Surprised
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Re: Current Progress Pictures

Post  sret on Wed Feb 01, 2012 1:41 pm

That's a huge improvement. I'll have to log on and take a good look at it, but I like what I'm seeing.
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Re: Current Progress Pictures

Post  spectrumwars on Wed Feb 01, 2012 4:21 pm

We still need a main entrance that keeps the monsters out. Getting sick of being chased by creepers every time I try to come up and chop some wood. On the other hand, with the chicken coop now producing feathers at a good clip, I finally can have a bow and reliable supply of arrows, so this is much less of a concern now that I can simply shoot creepers from a distance.
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Re: Current Progress Pictures

Post  Splated on Wed Feb 01, 2012 5:05 pm

spectrumwars wrote:We still need a main entrance that keeps the monsters out. Getting sick of being chased by creepers every time I try to come up and chop some wood. On the other hand, with the chicken coop now producing feathers at a good clip, I finally can have a bow and reliable supply of arrows, so this is much less of a concern now that I can simply shoot creepers from a distance.

I could build a lava moat across the doorway with a piston bridge.
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Re: Current Progress Pictures

Post  3rdi on Wed Feb 01, 2012 8:39 pm

I mentioned this in another topic, but we could also build a simple gate with fences, and sticky pistons below to retract the fences when people want to get out, either works fine, although the lava might look cooler

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Re: Current Progress Pictures

Post  nostalgicleaf on Wed Feb 01, 2012 9:41 pm

spectrumwars wrote:We still need a main entrance that keeps the monsters out. Getting sick of being chased by creepers every time I try to come up and chop some wood. On the other hand, with the chicken coop now producing feathers at a good clip, I finally can have a bow and reliable supply of arrows, so this is much less of a concern now that I can simply shoot creepers from a distance.

I had some ideas about this. Seeing that Brendanan does not like the idea of small doors, the most effective solution becomes a lava moat. I also like the idea of having some towers coming off the mountain side above the front entrance. You could see and shoot hostiles from here, though once all the farms and such are moved down to the main living space it won't be as crucial.

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Re: Current Progress Pictures

Post  Mimodo on Fri Feb 03, 2012 4:11 pm

How have I missed all this stuff!? My notification stuff must be dodgey!

I like the idea of a lava moat or something. The current entrance looks good, but I'm not opposed to changing it up a bit.

1st attempt we had a lake and waterfall

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Re: Current Progress Pictures

Post  sret on Fri Feb 03, 2012 9:30 pm

Lava > waterfall in a dwarven city Very Happy
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Re: Current Progress Pictures

Post  spectrumwars on Wed Feb 08, 2012 4:32 am

This has little to do with current progress, but I was passing the egg factory, and what do I see? A whole family of squid spawned in the water of the system, and got dumped out with the eggs. I put mommy, daddy, and little baby squid out of their misery, and added their ink sacs to the supply of dye in the farm.

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Re: Current Progress Pictures

Post  Arrowave on Sun Feb 12, 2012 6:37 am

Today, Splated and I completely moved the enchantment room and made I adjustable. It now has more control over the level of enchantments and you can get enchants as low as 8 levels. Here are some pictures.

Lowest power

Full power.
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Re: Current Progress Pictures

Post  Dr. Steel on Sun Feb 12, 2012 11:01 am

Arrowave wrote:Today, Splated and I completely moved the enchantment room and made I adjustable. It now has more control over the level of enchantments and you can get enchants as low as 8 levels. Here are some pictures.

Lowest power

Full power.

Awesome!
Previously you had to pick away the enchanting table and place it somewhere else, this is nice!

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Re: Current Progress Pictures

Post  Mimodo on Sun Feb 12, 2012 11:00 pm

I stated in another thread that if you place torches, it blocks the bookshelves. Adjustable as far as you want

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Re: Current Progress Pictures

Post  Supacreator on Mon Jul 30, 2012 11:57 pm

spectrumwars wrote:We still need a main entrance that keeps the monsters out. Getting sick of being chased by creepers every time I try to come up and chop some wood. On the other hand, with the chicken coop now producing feathers at a good clip, I finally can have a bow and reliable supply of arrows, so this is much less of a concern now that I can simply shoot creepers from a distance.


How about a drawbridge with lava mote? ( I think that's how you spell it?) I know how to build one simply or complexly but the complex one is better. (Advance redstone) Maybe a big ravine instead of lave?
Then it would still look sick but also be effective.
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Re: Current Progress Pictures

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