Concept stuff thread

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Concept stuff thread

Post  Dr. Steel on Thu Jan 12, 2012 4:27 pm

Here's some pics of what we could make.
Post whatever you've got Wink




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Re: Concept stuff thread

Post  sret on Thu Jan 12, 2012 5:55 pm

For newcomers: that first picture is the entrance to the city from our first failed attempt at this project. We will have something similar this time around.

And Steel, we're gonna need you to apply if you still want to be part of this. Your designing talents would be a good add. Smile
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Re: Concept stuff thread

Post  Dr. Steel on Thu Jan 12, 2012 11:40 pm

sret wrote:For newcomers: that first picture is the entrance to the city from our first failed attempt at this project. We will have something similar this time around.

And Steel, we're gonna need you to apply if you still want to be part of this. Your designing talents would be a good add. Smile
I've messaged Brendanan on the forums Wink

The second picture is enki's and my attempt to make one.

Third and last are on another server.

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Re: Concept stuff thread

Post  Mimodo on Fri Jan 13, 2012 2:20 am

I think we should upsize a little more this time, but not entirely sure. The 3rd pic is a little like what our main hall was like... Large circular room with a high domed roof

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Re: Concept stuff thread

Post  Blackwind on Thu Jan 19, 2012 1:03 am


These are the apartment balconies of the brilliant fortress Flarechannel QuantumSawdust made in Dwarf Fortress.
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Re: Concept stuff thread

Post  Mimodo on Thu Jan 19, 2012 11:50 am

Hmmm, not too sure about that

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Re: Concept stuff thread

Post  Dr. Steel on Sun Jan 22, 2012 2:42 pm

Hm, should make something like that sometime. In DF, that is :>

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Re: Concept stuff thread

Post  Blackwind on Tue Jan 24, 2012 12:25 am

I'll go looking through the fortresses people have made for inspiration, I'll post some of the pictures.
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Re: Concept stuff thread

Post  Arrowave on Tue Jan 24, 2012 4:57 am

Since Minecraft has such a small vertical margin for building, it would be cool to dig a large mass transportation tunnel with Minecart tracks to various districts. I've never seen that kind of thing done before.
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Re: Concept stuff thread

Post  Blackwind on Wed Jan 25, 2012 12:22 am

Arrowave wrote:Since Minecraft has such a small vertical margin for building, it would be cool to dig a large mass transportation tunnel with Minecart tracks to various districts. I've never seen that kind of thing done before.
I'm just imagining a messy scene where minecart tracks go everywhere all over the place.
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Re: Concept stuff thread

Post  Arrowave on Wed Jan 25, 2012 1:49 am

Blackwind wrote:
Arrowave wrote:Since Minecraft has such a small vertical margin for building, it would be cool to dig a large mass transportation tunnel with Minecart tracks to various districts. I've never seen that kind of thing done before.
I'm just imagining a messy scene where minecart tracks go everywhere all over the place.
Getting the tracks set up right could prove to be quite challenging, but the payoff would be very worth it.
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Re: Concept stuff thread

Post  Arrowave on Wed Jan 25, 2012 2:45 am

I threw this together as an idea for a "mass" transportation highway. It could be more grand, but even this would be a lot of digging to extend for hundreds of blocks.

I think that two lanes could go a long way (one for each direction). The biggest issue with this design is the lack of room for transporting resources efficiently. As for the walls, I'm sure that others could come up with something a bit more original.
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Re: Concept stuff thread

Post  Blackwind on Wed Jan 25, 2012 2:54 am

Arrowave wrote:I threw this together as an idea for a "mass" transportation highway. It could be more grand, but even this would be a lot of digging to extend for hundreds of blocks.

I think that two lanes could go a long way (one for each direction). The biggest issue with this design is the lack of room for transporting resources efficiently. As for the walls, I'm sure that others could come up with something a bit more original.
Don't worry about making the walls more original, they look amazing.
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Re: Concept stuff thread

Post  Arrowave on Wed Jan 25, 2012 3:04 am

Don't worry about making the walls more original, they look amazing.
Thanks.
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Re: Concept stuff thread

Post  Dr. Steel on Wed Jan 25, 2012 7:59 am

Perhaps you should use some other materials than just those slabs Wink

Like, as I usually do, I make pillars of which the bottom two are cobble, then three stone, then one cobble, then three smooth again.

So that'd look like this:

S
S
S
C
S
S
S
C
S
S
S
C
C
Ground

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Re: Concept stuff thread

Post  nostalgicleaf on Wed Jan 25, 2012 8:29 am

Great stuff Dr. Steel and Arrowave, very inspiring! Keep coming up with amazing ideas guys.

Spent a couple hours tonight throwing together some concept work. Some pictures below, but view the full Picasa album here.

Wall Details:


Dwarven Chandelier!


Some Pillars:


Lastly a video walk through of what I built tonight. Some of it is mediocre but I was just trying a lot of different stuff. A few things I really liked. I still want to experiment more with lighting larger areas with a single lava block. We are going to need all our torches for the branch mine at some point, so the less we use in the city, the more effective our resource use will be.


Last edited by nostalgicleaf on Wed Jan 25, 2012 8:33 am; edited 1 time in total (Reason for editing : Fixing things.)

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Re: Concept stuff thread

Post  Dr. Steel on Wed Jan 25, 2012 2:10 pm

Here's some stuff I made for the previous dwarven city thingy.
Pillars. Made them a bit small but should be extended upwards.


Furnaces.


Chain.


Same chain design, with a fat chandelier lamp thing hanging below it(Can be seen in the back).


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Re: Concept stuff thread

Post  Arrowave on Thu Jan 26, 2012 12:26 am

Dr. Steel wrote:Perhaps you should use some other materials than just those slabs Wink

Like, as I usually do, I make pillars of which the bottom two are cobble, then three stone, then one cobble, then three smooth again.

So that'd look like this:

S
S
S
C
S
S
S
C
S
S
S
C
C
Ground
That could work. Ill have to experiment around with it.
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Re: Concept stuff thread

Post  Supacreator on Sat May 18, 2013 7:50 pm

I think we should take another look at these Ideas and possibly expand upon them. Implimentation of these into the forge is very important and would make it look much better
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Re: Concept stuff thread

Post  Brendanan on Sun May 19, 2013 3:20 pm

Supacreator wrote:I think we should take another look at these Ideas and possibly expand upon them. Implimentation of these into the forge is very important and would make it look much better

Someone's been rummaging through the trash :p I'd completely forgotten about this thread.

You're right though, adding some of these ideas to the forge would be great. What kind of things did you have in mind?

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Re: Concept stuff thread

Post  Arrowave on Sun May 19, 2013 8:35 pm

I think that design for the chain posted above could have a place in the forge. Maybe it could hold the bridge over the lava pool up. Instead of supports going down into the lava, it could be suspended by chains.
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Re: Concept stuff thread

Post  spectrumwars on Sun May 19, 2013 9:10 pm

Arrowave wrote:I think that design for the chain posted above could have a place in the forge. Maybe it could hold the bridge over the lava pool up. Instead of supports going down into the lava, it could be suspended by chains.

I wonder if some of the newer materials for stairs might make those chains look even better. Netherbrick or netherquartz, maybe?
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Re: Concept stuff thread

Post  sret on Mon May 20, 2013 12:50 am

Arrowave wrote:I think that design for the chain posted above could have a place in the forge. Maybe it could hold the bridge over the lava pool up. Instead of supports going down into the lava, it could be suspended by chains.

That'd be pretty cool. It'd also probably make me dizzy to walk on, as I'd constantly be waiting for the bridge to start swaying :p

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