Dwarven Museum/record hall
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spectrumwars
Brendanan
6 posters
Dwarven City :: General :: Discussion
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Dwarven Museum/record hall
This is just an idea...
We killed the ender dragon, and have it's egg, so instead of having it in a chest hidden up the back of our store room, we should have it on display...
I'm thinking we create a museum style of thing, or a record hall, bragging about our enormous wealth. We currently have a large space to use where the old zombie grinder was, so how about we utilise that space to make this gallery? It makes sense to have it close to the entrance, to wow people before they've even seen half the city.
What I was thinking is to just have it a couple of hallways as a +, with the egg situated on a pedestal in the centre of that.
Down each individual hallway we can have different blocks on display, with a sign below... Perhaps when writeable books come out we can make a short description about them too...
I'm not sure whether we should have a space for every block, or just the more valuable ones (ores, clay, jungle wood)
What do you think?
We killed the ender dragon, and have it's egg, so instead of having it in a chest hidden up the back of our store room, we should have it on display...
I'm thinking we create a museum style of thing, or a record hall, bragging about our enormous wealth. We currently have a large space to use where the old zombie grinder was, so how about we utilise that space to make this gallery? It makes sense to have it close to the entrance, to wow people before they've even seen half the city.
What I was thinking is to just have it a couple of hallways as a +, with the egg situated on a pedestal in the centre of that.
Down each individual hallway we can have different blocks on display, with a sign below... Perhaps when writeable books come out we can make a short description about them too...
I'm not sure whether we should have a space for every block, or just the more valuable ones (ores, clay, jungle wood)
What do you think?
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
A mining museum ain't a bad idea. We could have another couple of iron golems and snow golems in cages, bookshelves, maybe combine it with the Dwarven Library we were talking about. Include samples of valuable ores and the different types of rock as educational exhibits. Maybe a scale-model rock-layer mural on a wall with dirt and sand and water (behind glass) at the top with saplings standing in for trees, then a large vertical display of the different ores found at different depths, with obsidian at the bottom standing in for bedrock and a small lava-behind-glass lava lake?
Re: Dwarven Museum/record hall
I'm liking this now... I wasn't thinking that big, but certainly a good idea...
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
As soon as you mentioned this on the server I thought it was a great idea. We should probably only have displays for extremely valuable things like diamond blocks or the dragon egg.
Arrowave- Posts : 392
Join date : 2012-01-24
Age : 27
Location : Texas
Re: Dwarven Museum/record hall
Arrowave wrote:As soon as you mentioned this on the server I thought it was a great idea. We should probably only have displays for extremely valuable things like diamond blocks or the dragon egg.
Well the dragon egg will be the central focus of course
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
Right. We should have a mooshroom exhibit too.
Arrowave- Posts : 392
Join date : 2012-01-24
Age : 27
Location : Texas
Re: Dwarven Museum/record hall
Time to find that mushroom biome then
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
Thinking I'll do a quick mock up of some of the place on creative when I get a chance
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
My mockup... It's incomplete, but it's just a general idea of what I was thinking for it
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
The Dragon Egg should probably be in a chamber with walls or floor of End Stone.
Re: Dwarven Museum/record hall
I was tempted to try something with end stone (the egg sits on top of the fence, but it's not in creative inv)
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
Just realised a major flaw in this plan I made... The entrance we have is 4 wide, for the egg to be centred, it need to be an odd number
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
Brendanan wrote:Just realised a major flaw in this plan I made... The entrance we have is 4 wide, for the egg to be centred, it need to be an odd number
OCD strikes again!
I literally *always* build uneven
Dr. Steel- Posts : 164
Join date : 2011-12-22
Re: Dwarven Museum/record hall
I have the OCD of symmetry, rather than even/odd... I also cannot have a single stick/plank, or an odd number of them.
Having a variation in odd/even is good, for double doors etc. but since we really can't make this entrance odd, we'll have to come up with a way around it, whilst still making it look good
Having a variation in odd/even is good, for double doors etc. but since we really can't make this entrance odd, we'll have to come up with a way around it, whilst still making it look good
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
I HATE having an odd number of sticks/planks! I always end up with a useless single one left, just sitting there bugging me because I can't throw stuff away. I usually try to solve it by making an extra sword or something but single planks are the worst.
sret- Admin
- Posts : 1037
Join date : 2011-12-13
Re: Dwarven Museum/record hall
I overcome the sticks thing with torches. Coal doesn't bug me as much as sticks and planks.
I also hate having damaged tools sitting in a chest. If they're in a chest, they're brand new. This means that I MUST use that first wood pick I make. This pick is usually compensated for by a bed, which gives me back to an even number though
I also hate having damaged tools sitting in a chest. If they're in a chest, they're brand new. This means that I MUST use that first wood pick I make. This pick is usually compensated for by a bed, which gives me back to an even number though
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
I do that too but I don't usually carry around coal so it's not always a possibility.
I hate that first wood pick. It seems to never end and I make stone picks and use those and I see that pesky wood pick sitting there in my inventory and gotta force myself to use it.
I hate that first wood pick. It seems to never end and I make stone picks and use those and I see that pesky wood pick sitting there in my inventory and gotta force myself to use it.
sret- Admin
- Posts : 1037
Join date : 2011-12-13
Re: Dwarven Museum/record hall
I just get it over and done with as fast as possible... Or skip that step and use a creeper to get me the stone.
Man, I love how we derail threads
Man, I love how we derail threads
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
I'm gonna have to try the creeper thing!
Haha I was just thinking we did it again and then I noticed you mentioned it too. I need to get my priorities straight, I always postpone replying to the actual topic then jump in on things like this and end up killing the thread instead =p
Haha I was just thinking we did it again and then I noticed you mentioned it too. I need to get my priorities straight, I always postpone replying to the actual topic then jump in on things like this and end up killing the thread instead =p
sret- Admin
- Posts : 1037
Join date : 2011-12-13
Re: Dwarven Museum/record hall
Hahaha!!! Well, I'll try and do a few more mockups and find a way around the problem anyway... If only my internet was reliable enough to continue digging... I think 90% of the players are out of action right now
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
Back on topic I think that combining the museum and library is an awesome idea! Show off a little! The museum could also contain a dwarven "history" that we can create. It would be written in books but we could have statues and stuff on display. What you think?
Supacreator- Posts : 221
Join date : 2012-07-30
Age : 27
Location : US
Re: Dwarven Museum/record hall
hmmm.... combining the two...
The original idea was to have this as a smaller section of the city, which was just to showcase the valuables, but if we were to expand it, it would have to be much larger. Then the question is of space. We want it to be close to the entrance... what's the point of trekking through the entire city just to see our record hall...
The original idea was to have this as a smaller section of the city, which was just to showcase the valuables, but if we were to expand it, it would have to be much larger. Then the question is of space. We want it to be close to the entrance... what's the point of trekking through the entire city just to see our record hall...
Brendanan- Posts : 1422
Join date : 2012-03-01
Re: Dwarven Museum/record hall
In this case I fail to see your logic. Are we supposedly going to have a bunch of visitors that want nothing more than to see our record hall without having to see the rest of the city?
sret- Admin
- Posts : 1037
Join date : 2011-12-13
Re: Dwarven Museum/record hall
Meh, I have no clue what the sizing would be or needs to be to fit ect. because I haven't been in the fortress yet. but I still think it could be done!
Supacreator- Posts : 221
Join date : 2012-07-30
Age : 27
Location : US
Re: Dwarven Museum/record hall
sret wrote:In this case I fail to see your logic. Are we supposedly going to have a bunch of visitors that want nothing more than to see our record hall without having to see the rest of the city?
Re-reading I also fail to see my logic...
I'm pretty much undecided on whether we make it really big, and showcase a lot of stuff, or have it relatively small, as a trophy cabinet or whatever.... Thinking option B
Brendanan- Posts : 1422
Join date : 2012-03-01
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