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making use of the down time

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sret
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Post  Mimodo Mon Feb 20, 2012 10:38 am

So, i decided to do something with the spare time.

I have designed (almost) a redstone combination button lock. We can use this for the "secret vault" suggestion, using the buttons on the pillars in the lower entrance hallway. It is order sensitive, and resets if the wrong button is pressed...

I also came up with my own design of a 2*2 piston door, which we can use for the shortcut access to the old zombie grinder/dome

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Post  Mimodo Mon Feb 20, 2012 11:54 am

Ok, i now have a working, order sensitive button combination lock Very Happy You MUST press the buttons in the right order to gain entry... press one wrong button, and you need to reset and start again...

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Post  sret Mon Feb 20, 2012 2:23 pm

I'll definitely be awed when I see it in function and tried it myself. Smile
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Post  Mimodo Mon Feb 20, 2012 3:07 pm

I've got pics Wink and I can give you the world...

An maybe later I can build it in our city Wink

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Post  sret Mon Feb 20, 2012 3:30 pm

The last part sounds awesome.
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Post  Arrowave Mon Feb 20, 2012 5:19 pm

How long does the door stay open?
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Post  Mimodo Mon Feb 20, 2012 10:09 pm

However long you want. I can even put a pressure plate so it only close once you walk through.

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Post  Blackwind Tue Feb 21, 2012 12:17 pm

For the really special vaults put the pressure plates all around the room.
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Post  3rdi Tue Feb 21, 2012 12:22 pm

A cool thing you can do is put a simple XOR gate at the end of the circuit, with one input being the correct input from the combination lock, and the other from a leaver inside the vault, with the output being the door. This gives the vault a 'deadlock' (I think it's called). In effect it means once the door is opened from the outside, you must close it with the leaver from the inside, this will prevent anyone else from entering, even if they punch in the correct code, until it's unlocked from the inside. The one problem with that on a multiplayer server is obviously people logging off inside the vault, but I just thought I'd share Smile

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Post  Mimodo Tue Feb 21, 2012 12:29 pm

It's an idea, but it Does require changing other things... But do we really need a feature like that??? Obviously those with the code are right to enter

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Post  3rdi Tue Feb 21, 2012 12:47 pm

we almost certainally don't need it, I use it on my server, but that's a server with actual hostiles trying to steal my diamonds, it's pretty unnecessary here, but I just thought I'd mention it Razz

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Post  spectrumwars Tue Feb 21, 2012 1:49 pm

3rdi wrote:A cool thing you can do is put a simple XOR gate at the end of the circuit, with one input being the correct input from the combination lock, and the other from a leaver inside the vault, with the output being the door. This gives the vault a 'deadlock' (I think it's called). In effect it means once the door is opened from the outside, you must close it with the leaver from the inside, this will prevent anyone else from entering, even if they punch in the correct code, until it's unlocked from the inside. The one problem with that on a multiplayer server is obviously people logging off inside the vault, but I just thought I'd share Smile

Except that an XOR gate, as was demonstrated in the dome a few days ago...would still open if the correct output was provided, as it changes state whenever either of the two outputs changes state.

A better setup would be a circuit which, when provided power, seals the vault. Putting in the correct code turns off the redstone torch that otherwise would provide the power. But inside the vault is a switch on the same circuit, which when turned on, also provides power, but which can't be cut off by the lock mechanism olutside.

All this is not gonna actually keep anyone with a diamond pick out, of course, but that's the nature of minecraft.
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Post  Mimodo Tue Feb 21, 2012 2:21 pm

can you explain that a bit differently please? I dont follow...

Also, i was thinking a piston door.

You walk through, and upon walking through, you stand on a pressure plate which shuts the door behind you. To get out, you need to press another button, which will open the door for a set amount of time

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Post  spectrumwars Tue Feb 21, 2012 2:35 pm

Brendanan wrote:can you explain that a bit differently please? I dont follow...

A redstone torch supplies power to sticky pistons, which thus extend and close the door.

If you input the right code, power is sent to the block that the torch is attached to, turning the torch off. Deprived of power, the pistons retract, and the door is opened.

Also connected to the line of redstone wire from the torch to the pistons is a switch. Leave the switch off, and the circuit behaves as described above. Turn the switch on, and it supplies power to the pistons, whether the torch is on or off. The pistons extend, the door is closed, and the vault is sealed.


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Post  Mimodo Tue Feb 21, 2012 2:41 pm

So basically have a seal from the inside? to make sure it stays shut behind you?

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Post  spectrumwars Tue Feb 21, 2012 3:01 pm

Brendanan wrote:So basically have a seal from the inside? to make sure it stays shut behind you?

Since that seemed to be the intent of the setup you described before, I suggested a simpler alternative way of wiring it up.
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Post  Mimodo Tue Feb 21, 2012 3:09 pm

My intent wasn't to lock it, but just have it stay open until you enter. Once you enter it will close, until someone in the outside opens it, or you press the button inside to open the door

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