Important coordinates

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Important coordinates

Post  jeffewing997 on Sat Feb 04, 2012 9:19 pm

I've been getting lost while exploring/ spelunking recently so I decided it may be helpful to know where stuff is.

NPC village off near the tundra
x -225
y 72
z 1774

Ice farm
x -520
y 64
z 1630

Jungle biome:
x 870
z 2740

Center of NPC village (Spawn)-
x: -201.49
y: 70.62
z: 1054.74

Entrance of tunnel-
x: -327.85
y: 68.62
z: 1193.04

Moon Pool secret entrance (closest sea-level entrance to the Atrium dig site):

X: -405
Y: Sea Level
Z: 1065

Storeroom-
x: -562.58
y: 21.62
z: 1186.94


Chest of valuables:
x: -397
y: 17
z: 956

Let me know of any other important places that I need to add.


Last edited by jeffewing997 on Sat Apr 28, 2012 4:09 am; edited 2 times in total

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Re: Important coordinates

Post  sret on Sat Feb 04, 2012 10:00 pm

Wow, good work! Smile
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Re: Important coordinates

Post  jeffewing997 on Sat Feb 04, 2012 10:52 pm

sret wrote:Wow, good work! Smile
Our little adventure prompted me to make this Laughing

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Re: Important coordinates

Post  Mimodo on Fri Feb 24, 2012 6:47 am

Chest of valuables:
-397
17
956

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Re: Important coordinates

Post  spectrumwars on Fri Apr 27, 2012 10:47 am

Moon Pool secret entrance (closest sea-level entrance to the Atrium dig site):

X: -405
Y: Sea Level
Z: 1065
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Re: Important coordinates

Post  Brendanan on Wed Jun 06, 2012 9:12 am

Jungle biome:
x870, z 2740
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Re: Important coordinates

Post  spectrumwars on Wed Jun 06, 2012 6:32 pm

Brendanan wrote:Jungle biome:
x870, z 2740

Um, aren't jungle biomes not supposed to generate on old maps like ours?
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Re: Important coordinates

Post  Dr. Steel on Wed Jun 06, 2012 7:17 pm

spectrumwars wrote:
Brendanan wrote:Jungle biome:
x870, z 2740

Um, aren't jungle biomes not supposed to generate on old maps like ours?

Not unless you walk far enough to generate new terrain..

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Re: Important coordinates

Post  sret on Wed Jun 06, 2012 10:07 pm

Dr. Steel wrote:
spectrumwars wrote:
Brendanan wrote:Jungle biome:
x870, z 2740

Um, aren't jungle biomes not supposed to generate on old maps like ours?

Not unless you walk far enough to generate new terrain..

I remember them specifically saying it wont generate at all on old worlds, even in new terrain...
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Re: Important coordinates

Post  Dr. Steel on Wed Jun 06, 2012 11:35 pm

Well, if there's an update involving terrain things you'll always find it when creating new chunks.
And if it wouldn't, then why is that jungle biome there?

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Re: Important coordinates

Post  sret on Thu Jun 07, 2012 2:31 am

They usually say that, yes, but apparently jungle was the exception, because of some technical thing I don't remember... If we do have a jungle it must not be true though (or maybe they changed it) which I don't mind at all Very Happy
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Re: Important coordinates

Post  Brendanan on Thu Jun 07, 2012 4:53 am

I'd heard it was an exception as well, however, in my single player world, i decided to go for a long walk, and found one, which made me realise that the in fact do, despite not actually being able to technically...

There was a sign in the store room saying perhaps replace this with jungle wood, so I did Very Happy
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Re: Important coordinates

Post  sret on Thu Jun 07, 2012 5:55 am

This is great news, now I don't have to abandon my old single player world after all!
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Re: Important coordinates

Post  sret on Sun Dec 09, 2012 7:09 pm

I figured it's about time this thread gets updated. I added the coordinates of the other NPC village and the ice tray. I would like to check if that chest of valuables has been reclaimed or not so I can scratch it off the list, but I've had a long day so that'll be some other time.
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Re: Important coordinates

Post  spectrumwars on Thu Jan 17, 2013 7:13 pm

Jungle island hidey-hole:

x=14
y=64
z=823

I may try to walk to some of those other coords, but I remain fairly certain this ain't our old map.
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Re: Important coordinates

Post  sret on Thu Jan 17, 2013 7:40 pm

When I log on I'm in the forge, so I don't see how it could be another map. Leave your stuff in the hidey hole and die and see where you spawn.

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Re: Important coordinates

Post  Supacreator on Fri Jan 18, 2013 4:55 pm

I have to go right now otherwise I would do this myself, but can someone add the Hub and farm caves storage room (for cobble) on here. I want to begin designing a rail line. cyclops
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Re: Important coordinates

Post  sret on Fri Jan 18, 2013 4:59 pm

I'm having dinner atm but after that I'll be glad to do it for you.


edit:

Hub:
X -556
Y 19
Z 1207

Farm Caves Cobble Room:
X -96
Y 48
Z 885

Both taken in the middle of the rooms. Hope it's what you were looking for.

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Re: Important coordinates

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